An adventuring party.
Magically geared, Blessed by the Gods, Loved, Important.
Corpses, now.
You imagine the world joining them soon.
Your meek kick changes everything.
power!
magic!
Importance!!
You and your guard patrol ascend to Hero status!
Well... Like level 1 Hero. It's something.
But already you and your crew have Changed. You have a Nickname and your armor looks personalized now (several uniform infractions!)
Moreover, you instinctively have a quest! Something like
Your Quest involves (roughly 4) Scenes, containing a mechanical or roleplay challenge:
Finding a landmark. Acquiring rations. Negotiating with ruffians. Solving a puzzle. Fleeing a beast. Surviving wilderness. Defending yourselves. Navigating caves. Avoiding an ambush. Baking a stew.
Each player character has two attempts to help collectively overcome said challenge.
Attempts resolve by coin flip. Scale-wise, killing one goblin without being stabbed fatally is one combat attempt. Characters aren't strong and Scenes should be balanced accordingly.
Alternatively, players may reveal a Hidden (character) Trait, succeeding inarguably.
Hidden Traits:
Originally posted to Tumblr.
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